🎲 Tactical Reroll

Commissar Astra Militarum · Characters

Value17
Offense10
Defense25
Utility83
Points30
Models1

Commissar is a single model for 30 points in the Astra Militarum army. On points efficiency the unit ranks 68th of 75 Astra Militarum units overall and 12th of 15 among characters, with a value score of 17/100 (offense 10, defense 25). Per point, the unit hits hardest into chaff (33rd percentile) and is toughest against anti-tank (73rd percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Bolt pistol, Chainsword): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry0.99Bolt pistol◇ option: Plasma pistol (standard) · 0.56 per model2.96Chainsword◇ option: Power weapon · 1.33 per model33
MEQ5 × T4 Sv3+ W2 infantry0.37Bolt pistol◇ option: Plasma pistol (supercharge) · 0.93 per model0.99Chainsword◇ option: Power weapon · 0.67 per model8
TEQ5 × T5 Sv2+ 4++ W3 infantry0.12Bolt pistol◇ option: Plasma pistol (supercharge) · 0.44 per model0.49Chainsword◇ option: Power weapon · 0.33 per model7
Light vehicleT10 Sv3+ W12 vehicle0.12Bolt pistol◇ option: Plasma pistol (supercharge) · 0.37 per model0.49Chainsword◇ option: Power weapon · 0.22 per model9
Heavy vehicleT12 Sv2+ W16 vehicle0.06Bolt pistol◇ option: Plasma pistol (supercharge) · 0.30 per model0.25Chainsword◇ option: Power weapon · 0.17 per model8

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)22.510
SpecialS5 AP-1 D1 (heavy bolter-class)22.524
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)6.0010
Anti-tankS12 AP-3 D6 (lascannon, melta)8.1773

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts71
Action economyUnits per 100 pts: cheap bodies for actions100
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost Astra Militarum characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Ogryn Bodyguard1 model40564666484.175.002.291.250.83
Tech-Priest Enginseer1 model45324816833.703.952.671.980.74
Front-line Commander [Crucible]1 model5530573594.214.042.402.021.35
Ministorum Priest1 model35251832802.382.861.370.710.48
Cadian Castellan1 model556210591.210.400.200.200.10

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Astra Militarum codex. How these scores work.

See all Astra Militarum rankings