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Cultist Firebrand Chaos Space Marines · Characters

Value35
Offense57
Defense13
Utility71
Points45
Models1

Cultist Firebrand is a single model for 45 points in the Chaos Space Marines army. On points efficiency the unit ranks 49th of 61 Chaos Space Marines units overall and 13th of 19 among characters, with a value score of 35/100 (offense 57, defense 13). Per point, the unit hits hardest into chaff (92nd percentile) and is toughest against small arms (24th percentile).

🏃 Action unit👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Balefire pike, Close combat weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry8.03Balefire pike1.98Close combat weapon92
MEQ5 × T4 Sv3+ W2 infantry4.82Balefire pike0.74Close combat weapon72
TEQ5 × T5 Sv2+ 4++ W3 infantry2.41Balefire pike0.25Close combat weapon55
Light vehicleT10 Sv3+ W12 vehicle1.20Balefire pike0.25Close combat weapon28
Heavy vehicleT12 Sv2+ W16 vehicle0.80Balefire pike0.12Close combat weapon32

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)35.624
SpecialS5 AP-1 D1 (heavy bolter-class)20.018
PlasmaS8 AP-2 D2 (plasma, power fist)6.4010
EliteS6 AP-2 D3 (elite melee, precision)8.0023
Anti-tankS12 AP-3 D6 (lascannon, melta)4.2415

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts49
Action economyUnits per 100 pts: cheap bodies for actions97
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts18
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

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UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
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Sorcerer1 model60325212533.243.083.012.161.30

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.

See all Chaos Space Marines rankings