Chaos Land Raider Chaos Space Marines · Vehicles
Chaos Land Raider is a single model for 220 points in the Chaos Space Marines army. On points efficiency the unit ranks 10th of 61 Chaos Space Marines units overall and 3rd of 12 among vehicles, with a value score of 69/100 (offense 43, defense 96). Per point, the unit hits hardest into light vehicle (76th percentile) and is toughest against elite (98th percentile).
🚚 Transport
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Armoured tracks, Soulshatter lascannon, Twin heavy bolter): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 1.85Soulshatter lascannon + Twin heavy bolter | 0.76Armoured tracks | 13 |
| MEQ5 × T4 Sv3+ W2 infantry | 2.65Soulshatter lascannon + Twin heavy bolter | 0.38Armoured tracks | 35 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 1.87Soulshatter lascannon + Twin heavy bolter | 0.15Armoured tracks | 37 |
| Light vehicleT10 Sv3+ W12 vehicle | 3.12Soulshatter lascannon + Twin heavy bolter | 0.15Armoured tracks | 76 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 2.04Soulshatter lascannon + Twin heavy bolter | 0.08Armoured tracks | 73 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 262 | 94 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 131 | 96 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 21.8 | 86 |
| EliteS6 AP-2 D3 (elite melee, precision) | 32.7 | 98 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.88 | 59 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 50 |
| Action economyUnits per 100 pts: cheap bodies for actions | 12 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 47 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Chaos Space Marines vehicles
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Vindicator1 model | 185 | 71 | 68 | 75 | 5 | 2.55 | 3.20 | 2.60 | 4.03 | 3.56 |
| Forgefiend1 model | 160 | 57 | 48 | 66 | 6 | 2.78 | 3.44 | 3.12 | 2.08 | 1.11 |
| Chaos Predator Annihilator1 model | 145 | 40 | 15 | 65 | 14 | 0.57 | 0.74 | 0.63 | 1.53 | 1.23 |
| Chaos Predator Destructor1 model | 150 | 36 | 11 | 61 | 11 | 1.24 | 1.48 | 1.19 | 0.89 | 0.59 |
| Heldrake1 model | 175 | 30 | 15 | 45 | 7 | 1.59 | 1.90 | 1.09 | 0.95 | 0.85 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Chaos Space Marines codex. How these scores work.