Captain in Terminator Armour Space Marines · Characters
Captain in Terminator Armour is a single model for 85 points in the Space Marines army. On points efficiency the unit ranks 52nd of 87 Space Marines units overall and 6th of 26 among characters, with a value score of 45/100 (offense 50, defense 39). Per point, the unit hits hardest into MEQ (78th percentile) and is toughest against small arms (69th percentile).
🪂 Deep Strike👑 Leader
⚔️ Run the full dice math in the calculator
Offense: wounds removed per 100 points
Scored with the default wargear (Storm bolter, Relic Weapon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.
| Target | 🎯 Ranged | ⚔️ Melee | %ile |
|---|---|---|---|
| Chaff10 × T3 Sv5+ W1 infantry | 0.70Storm bolter | 3.92Relic Weapon◇ option: Relic Fist · 3.47 per model | 51 |
| MEQ5 × T4 Sv3+ W2 infantry | 0.26Storm bolter◇ option: Combi-weapon · 0.25 per model | 5.22Relic Weapon◇ option: Relic Fist · 4.63 per model | 78 |
| TEQ5 × T5 Sv2+ 4++ W3 infantry | 0.09Storm bolter◇ option: Combi-weapon · 0.25 per model | 2.49Relic Weapon◇ option: Relic Fist · 2.33 per model | 58 |
| Light vehicleT10 Sv3+ W12 vehicle | 0.09Storm bolter◇ option: Combi-weapon · 0.08 per model | 1.31Relic Weapon◇ option: Relic Fist · 1.85 per model | 32 |
| Heavy vehicleT12 Sv2+ W16 vehicle | 0.04Storm bolter◇ option: Combi-weapon · 0.08 per model | 0.98Relic Weapon◇ option: Relic Fist · 1.39 per model | 41 |
Defense: hits needed to destroy it, per 100 points
| Attacker | Hits | %ile |
|---|---|---|
| Small armsS4 AP0 D1 (bolter, lasgun) | 127 | 69 |
| SpecialS5 AP-1 D1 (heavy bolter-class) | 42.4 | 51 |
| PlasmaS8 AP-2 D2 (plasma, power fist) | 10.6 | 36 |
| EliteS6 AP-2 D3 (elite melee, precision) | 7.06 | 18 |
| Anti-tankS12 AP-3 D6 (lascannon, melta) | 6.10 | 48 |
Utility: what the damage numbers miss
A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.
| Part | %ile |
|---|---|
| Board controlObjective Control per 100 pts | 14 |
| Action economyUnits per 100 pts: cheap bodies for actions | 58 |
| ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts | 56 |
| SupportLeader, auras, Transport, Lone Operative, Stealth, revives | 66 |
Similar-cost Space Marines characters
| Unit | Pts | Value | Off | Def | Util | Chaff | MEQ | TEQ | Light vehicle | Heavy vehicle |
|---|---|---|---|---|---|---|---|---|---|---|
| Ancient in Terminator Armour1 model | 65 | 62 | 72 | 52 | 40 | 4.27 | 5.70 | 2.93 | 2.28 | 1.71 |
| Captain in Gravis Armour1 model | 80 | 49 | 57 | 42 | 19 | 4.17 | 5.55 | 2.64 | 1.39 | 1.04 |
| Chaplain1 model | 60 | 42 | 61 | 24 | 53 | 4.82 | 4.63 | 2.69 | 2.31 | 0.77 |
| Chaplain in Terminator Armour1 model | 75 | 41 | 41 | 41 | 58 | 3.86 | 3.70 | 2.15 | 1.85 | 0.62 |
| Chaplain on Bike1 model | 70 | 40 | 45 | 36 | 70 | 4.13 | 3.97 | 2.31 | 1.98 | 0.66 |
| Champion of the Chapter [Crucible]1 model | 70 | 32 | 57 | 7 | 36 | 5.56 | 4.99 | 1.96 | 1.67 | 1.11 |
Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.
Stats, wargear options and rules: see the official Space Marines codex. How these scores work.