🎲 Tactical Reroll

Land Speeder Space Marines · Vehicles

Value69
Offense82
Defense56
Utility69
Points105
Models1

Land Speeder is a single model for 105 points in the Space Marines army. On points efficiency the unit ranks 17th of 87 Space Marines units overall and 8th of 31 among vehicles, with a value score of 69/100 (offense 82, defense 56). Per point, the unit hits hardest into heavy vehicle (88th percentile) and is toughest against small arms (77th percentile).

🪂 Deep Strike🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Stormfury Missile Launcher, Multi-melta, Close combat weapon, Onslaught gatling cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry4.13Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon1.13Close combat weapon54
MEQ5 × T4 Sv3+ W2 infantry4.47Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.42Close combat weapon69
TEQ5 × T5 Sv2+ 4++ W3 infantry2.89Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.14Close combat weapon69
Light vehicleT10 Sv3+ W12 vehicle3.87Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.14Close combat weapon88
Heavy vehicleT12 Sv2+ W16 vehicle3.03Stormfury Missile Launcher + Multi-melta + Onslaught gatling cannon0.07Close combat weapon88

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)15477
SpecialS5 AP-1 D1 (heavy bolter-class)51.460
PlasmaS8 AP-2 D2 (plasma, power fist)14.356
EliteS6 AP-2 D3 (elite melee, precision)12.956
Anti-tankS12 AP-3 D6 (lascannon, melta)5.2233

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts65
Action economyUnits per 100 pts: cheap bodies for actions43
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts98
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Marines vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Invictor Tactical Warsuit1 model125768566466.603.703.333.552.67
Storm Speeder Hailstrike1 model105644384696.653.121.621.291.07
Firestrike Servo-Turrets1 model75627252202.163.602.996.213.70
Storm Speeder Thunderstrike1 model135626163512.343.532.373.542.52
Dreadnought1 model13560566362.252.743.093.291.85
Storm Speeder Hammerstrike1 model140585957492.653.822.242.862.34

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings