🎲 Tactical Reroll

Firestrike Servo-Turrets Space Marines · Vehicles

Value62
Offense72
Defense52
Utility20
Points75
Models1

Firestrike Servo-Turrets is a single model for 75 points in the Space Marines army. On points efficiency the unit ranks 27th of 87 Space Marines units overall and 12th of 31 among vehicles, with a value score of 62/100 (offense 72, defense 52). Per point, the unit hits hardest into light vehicle (98th percentile) and is toughest against special (75th percentile).

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Close combat weapon, Twin Firestrike Las-talon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry2.16Twin Firestrike Las-talon◇ option: Twin Firestrike Autocannon · 2.02 per model1.19Close combat weapon18
MEQ5 × T4 Sv3+ W2 infantry3.60Twin Firestrike Las-talon0.44Close combat weapon54
TEQ5 × T5 Sv2+ 4++ W3 infantry2.99Twin Firestrike Las-talon0.15Close combat weapon71
Light vehicleT10 Sv3+ W12 vehicle6.21Twin Firestrike Las-talon0.15Close combat weapon98
Heavy vehicleT12 Sv2+ W16 vehicle3.70Twin Firestrike Las-talon0.07Close combat weapon94

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)14475
SpecialS5 AP-1 D1 (heavy bolter-class)72.075
PlasmaS8 AP-2 D2 (plasma, power fist)12.044
EliteS6 AP-2 D3 (elite melee, precision)10.742
Anti-tankS12 AP-3 D6 (lascannon, melta)5.1932

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts60
Action economyUnits per 100 pts: cheap bodies for actions69
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts3
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost Space Marines vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Razorback1 model85541890772.182.611.320.900.60
Impulsor1 model70524100901.690.640.240.240.11
Rhino1 model6551399931.280.510.260.260.06
Drop Pod1 model6041082320.000.000.000.000.00

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official Space Marines codex. How these scores work.

See all Space Marines rankings