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Ghostkeel Battlesuit

Vehicle · 150 pts
Lists40% · in 72 of 181 public lists, September – November 2026
SimulateGhostkeel Battlesuit against any unit, in the calculator

SWORD: what Ghostkeel Battlesuit kills

Damage for its points

48pts killed
per 100 pts spent

Its 150 pts kill ~72 pts in one activation.Typical shooter: 44 per 100

Best against heavy infantry, weakest against hordes

Into each enemy type

Everything48top 39%
Hordes33bottom 19%
Line inf.43bottom 33%
Heavy inf. ★58top 32%
Light veh.53top 39%
Heavy veh.45bottom 48%
Units near it by SWORD

Across the game· shooters

Firestrike Servo-Turrets Space Marines · just ahead49
Ghostkeel Battlesuit 48
Ballistus Dreadnought Space Marines · level with it48

SHIELD: how hard Ghostkeel Battlesuit is to kill for its points

Toughness for its points

391pts to kill it
per 100 pts spent

Its 150 pts take ~586 pts of enemy units to kill.Typical shooter: 298 per 100

For its points391top 18%
Units near it by SHIELD

In T'au Empire

Ghostkeel Battlesuit391

Across the game· shooters

Invader ATVs Space Marines · just ahead395
Ghostkeel Battlesuit 391
War Dog Executioner Chaos Knights · level with it391

What reviewers say

6 reviewers
  • The hardest unit in the army to kill 3 of 6
  • Infiltrates and forces real anti-tank answers 2 of 6
  • Does missions in the midfield and sits on objectives 2 of 6
  • In most top-cut lists 1 of 6
  • Its value is not in damage 1 of 6
  • Fewer in the newest winning lists 1 of 6

Compare

UnitLetterSWORDSHIELDLists
Ghostkeel Battlesuit150 ptsATop 39%Top 18%72of 181
Broadside Battlesuits150 ptsATop 23%Top 23%97of 181
Hammerhead Gunship150 ptsBTop 50%Top 32%45of 181

How we got these numbers

What we ran

Ghostkeel Battlesuit, 150 pts, with 1 Ghostkeel fists, 1 Twin fusion blaster, 1 Cyclic ion raker - overcharge, 1 Cyclic ion raker - standard, in Starfire Cadre. On its own: no leader, no stratagems, no other units' auras. Counted as dice: the army rule and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

150 pts → kills ~72 pts → 48 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~586 pts → 391 per 100

Top and bottom %

Where each number ranks among the game's 407 shooters. How we score.

The letter

The average of 8 reviewers' newest T'au Empire tier lists: 6 Plus Plus Gaming (unit tier list, with its pinned comment) (13 Oct), Tau Tactics (meta watch of five top-cut lists from LVO and LGT) (4 Oct), Goonhammer / tabletopbattles.com (Competitive Innovations: 5 full post-dataslate winning lists and 16 summaries) (23 Oct), WednesdayNightWarhammer (State of the Empire, dataslate review; few units graded) (2 Oct), Puretide Program (WTC 2026 meta analysis: unit counts across the T'au lists) (6 Aug), Tawnis Tactics (Learn to Play Kroot: unit review inside Kroot Hunting Pack) (5 Sep), Invasive Wargaming (damage per point mathhammer after the July update) (28 Jul), Vanguard Tactics (competitive breakdown of the 1-DP detachments on preview rules; unit views inferred) (15 Jun). A reviewer who would rather not be counted: tell us.

Lists

181 public T'au Empire tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.