🎲 Tactical Reroll

Sky Ray Gunship T'au Empire · Vehicles

Value65
Offense44
Defense85
Utility26
Points140
Models1

Sky Ray Gunship is a single model for 140 points in the T'au Empire army. On points efficiency the unit ranks 7th of 46 T'au Empire units overall and 4th of 20 among vehicles, with a value score of 65/100 (offense 44, defense 85). Per point, the unit hits hardest into heavy vehicle (86th percentile) and is toughest against special (95th percentile).

🪽 Fly

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Seeker missile rack, Armoured hull, Twin pulse carbine): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.89Seeker missile rack + Twin pulse carbine0.40Armoured hull14
MEQ5 × T4 Sv3+ W2 infantry2.16Seeker missile rack + Twin pulse carbine0.16Armoured hull24
TEQ5 × T5 Sv2+ 4++ W3 infantry1.62Seeker missile rack + Twin pulse carbine0.08Armoured hull32
Light vehicleT10 Sv3+ W12 vehicle3.61Seeker missile rack + Twin pulse carbine0.08Armoured hull85
Heavy vehicleT12 Sv2+ W16 vehicle2.92Seeker missile rack + Twin pulse carbine0.02Armoured hull86

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)18082
SpecialS5 AP-1 D1 (heavy bolter-class)12095
PlasmaS8 AP-2 D2 (plasma, power fist)22.588
EliteS6 AP-2 D3 (elite melee, precision)16.175
Anti-tankS12 AP-3 D6 (lascannon, melta)5.7541

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts47
Action economyUnits per 100 pts: cheap bodies for actions28
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts67
SupportLeader, auras, Transport, Lone Operative, Stealth, revives23

Similar-cost T'au Empire vehicles

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Razorshark Strike Fighter1 model16067765713.814.322.623.522.71
Sun Shark Bomber1 model15060655522.963.892.303.302.59
Crisis Fireknife Battlesuits3 models100596158763.064.102.832.331.78
Hammerhead Gunship1 model150583581211.161.140.833.642.88
Crisis Sunforge Battlesuits3 models125564963692.003.511.912.752.33
Ghostkeel Battlesuit1 model150502080831.941.440.851.791.09

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings