🎲 Tactical Reroll

Commander in Enforcer Battlesuit T'au Empire · Characters

Value20
Offense3
Defense37
Utility88
Points80
Models1

Commander in Enforcer Battlesuit is a single model for 80 points in the T'au Empire army. On points efficiency the unit ranks 35th of 46 T'au Empire units overall and 2nd of 12 among characters, with a value score of 20/100 (offense 3, defense 37). Per point, the unit hits hardest into chaff (8th percentile) and is toughest against small arms (71st percentile).

🪂 Deep Strike🪽 Fly👑 Leader

⚔️ Run the full dice math in the calculator

Offense: wounds removed per 100 points

Scored with the default wargear (Battlesuit fists, Burst cannon): every gun firing, each model's best melee weapon plus any Extra Attacks. No cover, Heavy weapons stationary, not within half range.

Target🎯 Ranged⚔️ Melee%ile
Chaff10 × T3 Sv5+ W1 infantry1.48Burst cannon◇ option: Cyclic ion blaster (overcharge) · 1.67 per model0.83Battlesuit fists8
MEQ5 × T4 Sv3+ W2 infantry0.74Burst cannon◇ option: Cyclic ion blaster (overcharge) · 2.22 per model0.42Battlesuit fists5
TEQ5 × T5 Sv2+ 4++ W3 infantry0.28Burst cannon◇ option: Cyclic ion blaster (overcharge) · 1.21 per model0.16Battlesuit fists3
Light vehicleT10 Sv3+ W12 vehicle0.18Burst cannon◇ option: Cyclic ion blaster (overcharge) · 0.89 per model0.10Battlesuit fists2
Heavy vehicleT12 Sv2+ W16 vehicle0.09Burst cannon◇ option: Cyclic ion blaster (overcharge) · 0.67 per model0.05Battlesuit fists3

Defense: hits needed to destroy it, per 100 points

AttackerHits%ile
Small armsS4 AP0 D1 (bolter, lasgun)13571
SpecialS5 AP-1 D1 (heavy bolter-class)45.052
PlasmaS8 AP-2 D2 (plasma, power fist)11.340
EliteS6 AP-2 D3 (elite melee, precision)7.5020
Anti-tankS12 AP-3 D6 (lascannon, melta)4.8626

Utility: what the damage numbers miss

A rough guide from the datasheet's numbers, keywords and ability names (it can't weigh what a Leader's or aura's rule does). Percentiles against every current unit.

Part%ile
Board controlObjective Control per 100 pts56
Action economyUnits per 100 pts: cheap bodies for actions63
ReachMove, plus Fly, Deep Strike, Infiltrators, Scouts84
SupportLeader, auras, Transport, Lone Operative, Stealth, revives66

Similar-cost T'au Empire characters

UnitPtsValueOffDefUtilChaffMEQTEQLight vehicleHeavy vehicle
Kroot War Shaper1 model6023460963.404.072.001.851.24
Kroot Lone-spear1 model8019316952.873.122.031.460.73
Battlesuit Veteran [Crucible]1 model6014324951.390.560.280.280.07
Commander in Coldstar Battlesuit1 model9510713832.501.250.470.310.16
Firesight Team1 model5591351002.022.421.150.610.40
Kinband Champion [Crucible]1 model55241981.510.610.300.300.08

Value, Offense, Defense and Utility are percentiles against every current unit in the game (100 = best per point). Value is Offense and Defense; Utility (board control, actions, reach, support) is a rough guide shown beside it. Target columns: expected wounds removed per 100 points.

Stats, wargear options and rules: see the official T'au Empire codex. How these scores work.

See all T'au Empire rankings