Best Space Wolves detachments 11th edition · ranked by winning lists
Every Space Wolves detachment, ranked by how many winning Space Wolves lists played it, with what it changes on the dice in our own words and the units it lifts most. Too few lists to judge: 4 winning Space Wolves lists, August – September 2026, so the order is a hint, not a verdict.
A winning list here is one that finished in the top quarter of its event. An army can take up to three detachments, so the shares add up to more than 100%.
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+1 to hit when shooting · Lethal Hits in melee · Sustained Hits 1 in melee
Lifts most: Techmarine +25% · Ancient in Terminator Armour +20% · Judiciar +19%
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Legends of Saga and Song
3 of 4 lists (75%)Its rules don't change the dice, so they aren't in our numbers: charge rolls.
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Its rules don't change the dice, so they aren't in our numbers: one hit, wound or damage re-roll a volley for characters (all three once the Saga is done).
Lifts most: Apothecary +102% · Techmarine +49% · Judiciar +32%
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Heavy: +1 to hit when stationary · +1 to wound, already-Heavy guns
Lifts most: Storm Speeder Hailstrike +52% · Invader ATV +46% · Land Speeder +32%
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Re-roll wounds vs Oath target
Lifts most: Assault Intercessor Squad +50% · Reiver Squad +50% · Judiciar +33%
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Re-roll 1s to hit and wound
Lifts most: Ancient in Terminator Armour +36% · Judiciar +36% · Techmarine +36%
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Re-roll wound 1s on arrival · Re-roll hit 1s out of a Drop Pod
Lifts most: Ancient in Terminator Armour +36% · Judiciar +36% · Techmarine +36%
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Re-roll 1s to hit and wound · +1 AP at close range
Lifts most: Librarian +35% · Librarian in Phobos Armour +35% · Librarian in Terminator Armour +35%
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+1 S at close range
Lifts most: Apothecary +33% · Intercessor Squad +33% · Lieutenant +33%
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Lethal Hits vs big targets · Lethal Hits on all, Saga done
Lifts most: Assault Intercessor Squad +25% · Assault Intercessors with Jump Packs +25% · Reiver Squad +25%
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Its rules don't change the dice, so they aren't in our numbers: one single-die re-roll per phase.
Lifts most: Storm Speeder Hammerstrike +24% · Techmarine +23% · Land Speeder +22%
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Re-roll hit 1s vs scanned target
Lifts most: Ancient in Terminator Armour +17% · Judiciar +17% · Eradicator Squad with Heavy Bolters +15%
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Re-roll hit 1s on arrival/charge
Lifts most: Assault Intercessors with Jump Packs +17% · Vanguard Veteran Squad with Jump Packs +17% · Land Speeder +16%
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+1 to hit when ganging up · +1 to wound, Saga done
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Cover vs distant shooting
Also in the book: Armoured Speartip, Champions of Fenris, Fulguris Task Force, Gladius Task Force, Headhunter Task Force, Stormlance Task Force, Subversion Assets, Veterans of the Fang. We don't model their rules yet and no winning list in this window played them, so they aren't ranked. Boarding Patrol detachments, and other chapters' own, aren't listed.