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Breacher Team

Battleline · 10 models, 80 pts
Lists24% · in 43 of 181 public lists, September – November 2026
SimulateBreacher Team against any unit, in the calculator

SWORD: what Breacher Team kills

Damage for its points

94pts killed
per 100 pts spent

Its 80 pts kill ~75 pts in one activation.Typical shooter: 44 per 100

Best against hordes, weakest against light vehicles and monsters

Into each enemy type

Everything94top 1%
Hordes ★161top 1%
Line inf.136top 1%
Heavy inf.94top 3%
Light veh.85top 6%
Heavy veh.87top 5%
Units near it by SWORD

Across the game· shooters

Stonesinger Aeldari · just ahead95
Breacher Team 94
Corsair Voidscarred Aeldari · just behind93

SHIELD: how hard Breacher Team is to kill for its points

Toughness for its points

335pts to kill it
per 100 pts spent

Its 80 pts take ~268 pts of enemy units to kill.Typical shooter: 298 per 100

For its points335top 33%
Units near it by SHIELD

Across the game· shooters

Intranzia Fraye Adepta Sororitas · just ahead336
Breacher Team 335
Knight Defender Imperial Knights · level with it335

What reviewers say

6 reviewers
  • Breachers in a Devilfish are an objective-control bomb 2 of 6
  • Got cheaper at the update 3 of 6
  • Good damage into xenos and daemons 3 of 6
  • Short range is awkward 1 of 6
  • Bounces off marine and Custodes armour 1 of 6
  • Rare at the big events 2 of 6

Compare

UnitLetterSWORDSHIELDLists
Breacher Team80 ptsBTop 1%Top 33%43of 181
Strike Team70 ptsCBottom 16%Top 17%22of 181
Commander in Enforcer Battlesuit80 ptsATop 18%Bottom 46%127of 181

With a leader

Led by Cadre FirebladeSWORD into its best target
SoloLed
SWORD177212
SHIELD335335
Led by EtherealSWORD into its best target
SoloLed
SWORD177177
SHIELD335409

Per 100 pts: on its own, then with the leader joined.

How we got these numbers

What we ran

Breacher Team, 10 models, 80 pts, with 10 Close combat weapon, 10 Pulse blaster, 10 Pulse pistol, 1 Support turret, in Starfire Cadre. On its own: no leader, no stratagems, no other units' auras. Counted as dice: its own abilities, the army rule and the detachment's rule.

SWORD

Enemy points it kills in one activation, per 100 pts of its own, against a mix of targets weighted like top tournament lists.

80 pts → kills ~75 pts → 94 per 100

SHIELD

Enemy points it takes to kill it, per 100 pts of its own: the points of the cheapest units from top lists that kill it 80% of the time. It's per point, so a costly unit has to be much tougher to score the same.

~268 pts → 335 per 100

Top and bottom %

Where each number ranks among the game's 407 shooters. How we score.

The letter

The average of 8 reviewers' newest T'au Empire tier lists: 6 Plus Plus Gaming (unit tier list, with its pinned comment) (13 Oct), Tau Tactics (meta watch of five top-cut lists from LVO and LGT) (4 Oct), Goonhammer / tabletopbattles.com (Competitive Innovations: 5 full post-dataslate winning lists and 16 summaries) (23 Oct), WednesdayNightWarhammer (State of the Empire, dataslate review; few units graded) (2 Oct), Puretide Program (WTC 2026 meta analysis: unit counts across the T'au lists) (6 Aug), Tawnis Tactics (Learn to Play Kroot: unit review inside Kroot Hunting Pack) (5 Sep), Invasive Wargaming (damage per point mathhammer after the July update) (28 Jul), Vanguard Tactics (competitive breakdown of the 1-DP detachments on preview rules; unit views inferred) (15 Jun). A reviewer who would rather not be counted: tell us.

Lists

181 public T'au Empire tournament lists, September – November 2026, from grimstat-corpus (CC BY 4.0). Also from Listhammer. Organisers and players: ask us and we'll take a list or an event down. Numbers run 2 Nov.